
Wow, I’m a little late with writing about GDC 2007, don’t you think? Either way, here goes one of the better highlights from that week…
I didn’t get much time to walk around the Game Developers Conference expo halls on my last day in San Francisco before my flight took off that evening. However I did check out the games exhibited as part of the Independent Games Festival in the North Hall.
There were a few familiar sights, like Band of Bugs and Castle Crashers — both titles that are due out on Xbox Live Arcade in the future — and there were a bunch that I’ve never heard of, mostly because they were small indie studios or student entries. In the very last aisle of the booth space something caught my eye and I just had to try it even though I, quite certifiably, suck at rhythm or music games. Yes, it was Opera Slinger a one level game created by ten students at the Florida Interactive Entertainment Academy. Even though I probably looked like the most shameful nerd sitting in front of the computer trying to sing while stay quiet enough to not draw attention, I got completely wrapped up in the game and I ended up talking about it to anybody who would listen for the full week afterwards. Those folks probably don’t like me anymore.
Still, go check it out. It’s only one level but it’s got a bunch of songs. They’re all classical music with rock opera lyrics all based on the game’s narrative and you’re judged on your ability to hit the right general notes for each song. Kind of like Karaoke Revolution meets rock opera with a plot… or something. Sure the core gameplay isn’t terribly original, but it’s wrapped up pretty nicely, has a good tongue in cheek feel to it and it’s even a free download!

