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	<title>arne360 &#187; Bloggers</title>
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	<link>http://arne360.com</link>
	<description>a look at videogames and the videogame from inside the industry</description>
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		<title>Uncharted 2: Among Thieves Revealed</title>
		<link>http://arne360.com/2008/12/02/uncharted-2-among-thieves-revealed/</link>
		<comments>http://arne360.com/2008/12/02/uncharted-2-among-thieves-revealed/#comments</comments>
		<pubDate>Wed, 03 Dec 2008 06:27:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
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		<category><![CDATA[Bloggers]]></category>
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		<guid isPermaLink="false">http://www.arne360.com/?p=1232</guid>
		<description><![CDATA[
If you haven&#8217;t checked on the interwebs yesterday or just happen to live under a rock and only read my blog via satellite beams to your tinfoil hat, then you just might have missed that Uncharted 2: Among Thieves was revealed. 
Well, the fact it exists, the title, some details from a future article, a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gameinformer.com/News/Story/200812/N08.1201.1525.24193.htm"><img src="http://www.arne360.com/wp-content/uploads/2008/12/uncharted2_among_thieves_game_informer_jan2009-190x230.jpg" alt="" title="Game Informer January 2009 cover - Uncharted 2: Among Thieves" width="190" height="230" class="alignright size-thumbnail wp-image-1236" /></a></p>
<p>If you haven&#8217;t checked on the interwebs yesterday or just happen to live under a rock and only read my blog via satellite beams to your tinfoil hat, then you just might have missed that <em>Uncharted 2: Among Thieves</em> was revealed. </p>
<p>Well, the fact it exists, the title, some details from a future article, a magazine cover and a video have been revealed. So basically not very much has yet been revealed, which means the next twelve months are going to be awesomely busy for me.</p>
<p>Yep, this is the game I&#8217;ve been working on since I joined <a href="http://www.naughtydog.com/">Naughty Dog</a> in June 2008. It&#8217;s actually pretty exciting that the news is finally out and it&#8217;s a relief I don&#8217;t have to be all coy and secretive about it. Although not much else can be said for now. You&#8217;ll just have to wait and see for the <a href="http://www.spike.com/event/vga">Spike VGA awards on December 14</a> to be aired to see our world premiere trailer and then for the January 2009 issue of <a href="http://www.gameinformer.com/">Game Informer</a> to hit subscribers and newsstands in mid-December to learn more about the game. </p>
<p>Otherwise you won&#8217;t hear a peep from me. </p>
<p>In the meantime, here&#8217;s what you can check out so far.</p>
<p>- I&#8217;ve written a blog post for PlayStation.blog that talks about <a href="http://blog.us.playstation.com/2008/12/01/uncharted-2-among-thieves-revealed/">all of yesterday&#8217;s activities</a><br />
- Game Informer posted <a href="http://www.gameinformer.com/News/Story/200812/N08.1201.1525.24193.htm">the cover image and details</a> of their January 2009 issue<br />
- GameTrailers posted a promo advertisement we made for the 2008 VGA Awards on Spike (<a href="http://www.gametrailers.com/player/43232.html">SD</a> | <a href="http://www.gametrailers.com/player/43231.html">HD</a>)<br />
- I noticed that someone made <a href="http://en.wikipedia.org/wiki/Uncharted_2:_Among_Thieves">a Wikipedia page for <em>Uncharted 2: Among Thieves</em></a></p>
<p>You can view all of the coverage, as I find it by my own hand, across the Web on <a href="http://delicious.com/naughty_dog/uncharted2">Naughty Dog&#8217;s delicious page under the &#8220;uncharted2&#8243; tag</a>.</p>
<p>If you&#8217;re really lazy, I&#8217;ve also embedded the VGA promo spot we made below.</p>
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		<title>XABY Radio Episode 2 &#8211; Shorter For Her Pleasure</title>
		<link>http://arne360.com/2008/10/29/xaby-radio-episode-2/</link>
		<comments>http://arne360.com/2008/10/29/xaby-radio-episode-2/#comments</comments>
		<pubDate>Thu, 30 Oct 2008 03:04:40 +0000</pubDate>
		<dc:creator>arne</dc:creator>
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		<guid isPermaLink="false">http://www.arne360.com/?p=1036</guid>
		<description><![CDATA[
I&#8217;m really behind on posting my topics this week. Earlier this week, on Sunday or Monday, the second episode of our XABY Radio podcast was posted. We&#8217;ve moved to a new host and the podcast will now be found at xabyradio.libsyn.com.
This time around I was properly caffinated and lubricated to join in on the discussion. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://xabyradio.libsyn.com/"><img src="http://www.arne360.com/wp-content/uploads/2008/10/xaby_radio_logo.jpg" alt="" title="XABY Radio podcast logo" width="425" height="220" class="banner" /></a></p>
<p>I&#8217;m really behind on posting my topics this week. Earlier this week, on Sunday or Monday, the <a href="http://xabyradio.libsyn.com/index.php?post_id=396897">second episode of our XABY Radio podcast</a> was posted. We&#8217;ve moved to a new host and the podcast will now be found at <a href="http://xabyradio.libsyn.com/">xabyradio.libsyn.com</a>.</p>
<p>This time around I was properly caffinated and lubricated to join in on the discussion. I&#8217;m still fearful of listening to my own voice on this one, so all my impressions of the podcast are from memory. I briefly discuss being addicted to <em>NHL 09</em>&#8211;an addiction I broke almost immediately thereafter. All in all, I rather enjoyed this shorter episode even though I could only contribute as an armchair observer to the Tokyo Game Show rather than an in-person participant.</p>
<p><a href="http://xabyradio.libsyn.com/index.php?post_id=396897">Download Episode 2 &#8211; Shorter For Her Pleasure</a></p>
<p><a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=294774180">Subscribe in iTunes</a></p>
]]></content:encoded>
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		<title>XABY Radio Episode 1 &#8211; Brave New World</title>
		<link>http://arne360.com/2008/10/09/xaby-radio-episode-1/</link>
		<comments>http://arne360.com/2008/10/09/xaby-radio-episode-1/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 17:02:01 +0000</pubDate>
		<dc:creator>arne</dc:creator>
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		<guid isPermaLink="false">http://www.arne360.com/?p=868</guid>
		<description><![CDATA[
I recently endured the ignominy of being awake at eight o&#8217;clock in the morning on a Sunday&#8211;a SUNDAY&#8211;to join Nayan, Josh, Eric and Segata to record our inaugural XABY Radio podcast. I didn&#8217;t talk much, so I definitely needed a coffee or a beer. Or both. Noted for next time.
Srsly.
I was pretty honored to be [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.arne360.com/wp-content/uploads/2008/10/xaby_radio_logo.jpg" alt="" title="XABY Radio podcast logo" width="425" height="220" class="banner" /></p>
<p>I recently endured the ignominy of being awake at eight o&#8217;clock in the morning on a Sunday&#8211;a <strong>SUNDAY</strong>&#8211;to join Nayan, Josh, Eric and Segata to record our inaugural <a href="http://xabyradio.libsyn.com/">XABY Radio</a> podcast. I didn&#8217;t talk much, so I definitely needed a coffee or a beer. Or both. Noted for next time.</p>
<p>Srsly.</p>
<p>I was pretty honored to be invited to partake in the podcast. These are all guys whose point of view I respect quite a bit and&#8211;at least those of us I could find a blog by&#8211;all have some pretty insightful and interesting commentary about games and the industry. We kind of ran out of time to get to some real interesting topics, but all in all, not too shabby a start. We&#8217;ll get better and I&#8217;m really looking forward to being more awake next time.</p>
<p>The podcast covers us reviewing our newest game purchases and discussing the recent Nintendo Conference (<a href="http://kotaku.com/5057938/nintendo-conference-round+up">Japan</a>, US &#8211; <a href="http://www.joystiq.com/2008/10/02/joystiq-live-from-nintendos-fall-media-summit/">Day 1</a> and <a href="http://www.joystiq.com/2008/10/03/joystiq-live-at-the-nintendo-fall-media-summit-part-two/">Day 2</a>), the future of DRM, along with the road to Tokyo Game Show.</p>
<p>We&#8217;ll be placing it up on iTunes soon, but you can download a measly (28 MB) file on the XABY Radio page: <a href="http://xabyradio.libsyn.com/">http://xabyradio.libsyn.com/</a></p>
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		<title>Flower, Sun and Rain Import Now For Pre-Order</title>
		<link>http://arne360.com/2008/09/17/flower-sun-and-rain-import-now-for-pre-order/</link>
		<comments>http://arne360.com/2008/09/17/flower-sun-and-rain-import-now-for-pre-order/#comments</comments>
		<pubDate>Thu, 18 Sep 2008 01:08:53 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Bloggers]]></category>
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		<guid isPermaLink="false">http://www.arne360.com/?p=710</guid>
		<description><![CDATA[JC writes on Tiny Cartridge that NCSX will be importing Flower, Sun and Rain to the United States from Europe. Pre-orders on NCSX started today at $49.99. With no U.S. release date announced and me being on a major kick lately for Suda 51, I had settled on the fact that I would have to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.shopncsx.com/flowersunandrainmurderandmystery.aspx"><img src="http://www.arne360.com/wp-content/uploads/2008/09/flower_sun_rain_boxart-230x213.jpg" alt="" title="Flower, Sun and Rain box art" width="230" height="213" class="alignright size-thumbnail wp-image-711" /></a>JC writes on <a href="http://tinycartridge.com/post/50603278/flower-sun-and-preorder-links">Tiny Cartridge</a> that NCSX will be importing Flower, Sun and Rain to the United States from Europe. <a href="http://www.shopncsx.com/flowersunandrainmurderandmystery.aspx">Pre-orders on NCSX</a> started today at $49.99. With no U.S. release date announced and me being on a major kick lately for Suda 51, I had settled on the fact that I would have to import this from Europe with the associated higher cost due to the exchange rate plus overseas shipping. This is very welcome news so I can get one step closer to finishing up the Suda 51 exploration I&#8217;ve decided to embark on, even if it adds to <a href="http://www.arne360.com/2008/09/11/baby-got-back-log/">my backlog</a>.</p>
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		<title>Story in Games and the Unreliable Narrator</title>
		<link>http://arne360.com/2008/08/21/story-in-games-and-the-unreliable-narrator/</link>
		<comments>http://arne360.com/2008/08/21/story-in-games-and-the-unreliable-narrator/#comments</comments>
		<pubDate>Fri, 22 Aug 2008 01:07:19 +0000</pubDate>
		<dc:creator>arne</dc:creator>
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		<guid isPermaLink="false">http://www.arne360.com/?p=449</guid>
		<description><![CDATA[Although I now hold a minor grudge for spoiling a specific quest I might not ever get to in Oblivion, I recommend reading Nayan&#8217;s editorial on HDRLying about story in games and the use of the unreliable narrator. It was thought provoking enough that I even passed this around to a couple people at work [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://hdrlying.com/2008/08/19/living-in-reverse-the-benefit-of-the-unreliable-narrator/"><img src="http://www.arne360.com/wp-content/uploads/2008/08/hdrl_header-230x58.jpg" alt="" title="HDRLying blog" width="230" height="58" class="alignright size-thumbnail wp-image-451" /></a>Although I now hold a minor grudge for spoiling a specific quest I might not ever get to in <a href="http://en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion">Oblivion</a>, I recommend reading <a href="http://hdrlying.com/2008/08/19/living-in-reverse-the-benefit-of-the-unreliable-narrator/">Nayan&#8217;s editorial on HDRLying</a> about story in games and the use of the <a href="http://en.wikipedia.org/wiki/Unreliable_narrator">unreliable narrator</a>. It was thought provoking enough that I even passed this around to a couple people at work today. For me, the missing example here that everyone could easily relate to would be using the somewhat obvious and darling-of-everybody game for interesting story and with a unreliable narrator: <a href="http://en.wikipedia.org/wiki/Portal_(video_game)">Portal</a>. Although, this might be the most accessible of examples, there are some flaws with using Portal as a concise example. The reveal and impact&#8211;and subsequent questioning of one self and one&#8217;s surroundings&#8211;aren&#8217;t as compelling as <a href="http://www.uesp.net/wiki/Oblivion:Infiltration">the Oblivion example</a>. In Portal, the unreliable narrator, <a href="http://half-life.wikia.com/wiki/GLaDOS">GLaDOS</a>, is revealed as such far too soon. At least too soon to grow some level of trust before you realize the diabolic nature of your unseen guide and narrator.</p>
<p>I mentioned this to Nayan, who unfortunately hasn&#8217;t had a chance to play Portal yet. Talking a bit more, lead to the following bit of exchange:</p>
<blockquote>
<ul>
<li><font color="purple"><strong>me</strong>: <em>max payne is another good one.</em></font></li>
<li><font color="green"><strong>Nayan</strong>: <em>Is max an unreliable narrator? there&#8217;s a lot of doubt that you see in his dreams</em></font></li>
<li><font color="green"><strong>Nayan</strong>: <em>like, in Max Payne 1, you kill yourself after you kill your own family&#8230;but i always thought that was a metaphor for essentially killing your family for being married to your job</em></font></li>
<li><font color="purple"><strong>me</strong>: <em>if only you take it far enough to question whether his dream sequences have affected his judgement in reality.</em></font></li>
</ul>
</blockquote>
<p>That was just the start of it. It was nice to read something last night that got me thinking a bit more about some of the games I&#8217;ve played with, ones that I especially hadn&#8217;t considered from a more critical point of view. Even better was that Nayan&#8217;s post generated discussion between me and a few other folks about storytelling in games.</p>
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		<title>E3 2008: Day &#8220;Only&#8221;</title>
		<link>http://arne360.com/2008/07/17/e3-2008-day-only/</link>
		<comments>http://arne360.com/2008/07/17/e3-2008-day-only/#comments</comments>
		<pubDate>Fri, 18 Jul 2008 00:35:23 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Bloggers]]></category>
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		<guid isPermaLink="false">http://www.arne360.com/?p=386</guid>
		<description><![CDATA[
E3 2008 came and went pretty quickly this year for me. I had no activities scheduled for the show, so there wasn&#8217;t much of a reason to hang around the improved, &#8220;it&#8217;s new to you&#8221; LACC-centered E3 for me. One of the only work-related commitments was attending the Sony press conference at the Shrine Auditorium [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblog/2672611129/" title="Uncharted promo poster, signed by developers by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3056/2672611129_03d1194d0e_m.jpg" width="240" height="160" alt="Uncharted promo poster, signed by developers" class="alignright" /></a></p>
<p><a href="http://www.e3expo.com/">E3 2008</a> came and went pretty quickly this year for me. I had no activities scheduled for the show, so there wasn&#8217;t much of a reason to hang around the improved, &#8220;it&#8217;s new to you&#8221; <a href="http://en.wikipedia.org/wiki/Los_Angeles_Convention_Center">LACC</a>-centered E3 for me. One of the only work-related commitments was attending the <a href="http://www.joystiq.com/2008/07/15/engadget-and-joystiq-live-from-sonys-e3-2008-keynote/">Sony press conference</a> at the <a href="http://en.wikipedia.org/wiki/Shrine_Auditorium">Shrine Auditorium</a> (video of the full press conference <a href="http://livewire.ign.com/2008/e3/index.html?start=0&#038;stop=5355.280000000001&#038;show=0&#038;ep=http%3A//cms001.slc1.qcn3.movenetworks.com/cms/publish/vod/vodclip/foxign/2274.qvt">here</a>). This was my first E3 press conference ever &#8212; I was not able to attend the Microsoft ones back when I was working on their products &#8212; so it definitely had an air of excitement and anticipation for me. Color me impressed at the degree of production that was involved.</p>
<p>After the press conference I headed back to the LACC to do a spot of work and run into former colleagues, journalists and friends for a couple hours. At the appointed time, I made my way over to <a href="http://kingtaco.com/locations/store_0110.html">King Taco on West Pico Boulevard</a> to the <a href="http://blog.us.playstation.com/2008/07/17/e3-playstationblog-reader-meet-up-recap/">PlayStation.blog reader meet-up</a>. It was nice to see Jeff again &#8212; the last time was at the Sierra Spring Event back when I was working at Vivendi Games &#8212; and I brought some fancy Naughty Dog items in tow with me: <a href="http://www.flickr.com/photos/playstationblog/2673429570/">a signed copy of <em>Uncharted: Drake&#8217;s Fortune</em></a>, a <a href="<a href="http://www.flickr.com/photos/playstationblog/2672611129/" title="Uncharted promo poster, signed by developers by PlayStation.Blog, on Flickr">&#8220;>signed promotional poster</a> for the game and a few of our new t-shirts. It was awesome to see all the folks that turned out, including regular gamers, some community press (including <a href="http://www.ps3fanboy.com/">PS3 Fanboy</a>&#8217;s Andrew Yoon and <a href="http://www.platformnation.com/">Platform Nation</a>&#8217;s Steven Artlip and even a couple people from Wal-Mart&#8217;s <a href="http://www.checkoutblog.com/entries/2008/7/15/e3_day_2__and__precision_butt_control.aspx">Check Out blog</a>, among others) and even a few people from other developers and publishers. Alas, I didn&#8217;t bring my PSP to participate in the <a href="http://www.us.playstation.com/PSP/Games/Hot_Shots_Golf_Open_Tee_2"><em>Hot Shots Golf: Open Tee 2</em></a> tournament. </p>
<p><a href="http://www.flickr.com/photos/playstationblog/2673464898/" title="Thanks to all who came out! by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3220/2673464898_a3f27650fc_m.jpg" width="240" height="130" alt="Thanks to all who came out!" class="alignleft" /></a>I will echo the thanks that Jeff gave on the PlayStation.blog and thank everyone that made it out. It was great the see the turnout and kind words about <a href="http://www.naughtydog.com/">the studio I now work for</a> and it&#8217;s catalog of work.</p>
<p>After that, it was off to dinner and then meeting up with Howard from <a href="http://www.popcultureshock.com/">PopCultureShock</a> and some other buddies for the <a href="http://e3.g4tv.com/e32008/press_conf_detail.aspx?pressconference_key=7">Activision press conference</a>. Looks like the soon to be Activision Blizzard has a nice line-up as well, based on what they showed. Afterwards, I spent some time socializing with some people I hadn&#8217;t run into earlier at the Convention Center and got a good-natured pop quiz from <a href="http://www.forbes.com/technology/2008/07/16/e3-xbox-playstation-wii-tech-gaming08-cx_cm_0716consoles.html">Forbes.com Scott Morris</a> about how it feels like to go from publisher to developer, among a few other items, probably much to the amusement of his co-worker Mary Jane Irwin. I had to quickly make my escape (just kidding) and despite wanting to go to bed, went to the Bethesda party at the <a href="http://www.srrestaurants.com/">Saddle Ranch Chop House</a> on Sunset. I&#8217;m kind of glad I did, as it seemed everybody and anybody I would want to see (since I wasn&#8217;t at E3 proper this week) was there. Fun times.</p>
<p>Although that was technically my only day <strong>at</strong> E3, the activities outside of it continue a little bit. I had dinner last night with Flynn and David from <a href="http://www.gaygamer.net/">GayGamer.net</a> (always a pleasure) and Honey from <a href="http://www.info.ea.com/products/product_list.php?brand=pogo.com">EA POGO</a> at a nice little <a href="http://www.yelp.com/biz/oomasa-los-angeles">Japanese place in Little Tokyo</a> &#8212; my first time there since coming to Los Angeles.</p>
<p>Tonight, I&#8217;ll be at the <a href="http://www.joystiq.com/2008/07/08/joystiq-reader-meetup-in-santa-monica-next-thursday-july-17th/">Joystiq reader meet-up</a> at Mahalo in Santa Monica (with some more stuff from Naughty Dog). Feel free to drop by if you can!</p>
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		<title>lolcats r in ur ads, stealin ur clickthrews</title>
		<link>http://arne360.com/2007/09/24/lolcats-r-in-ur-ads-stealin-ur-clickthrews/</link>
		<comments>http://arne360.com/2007/09/24/lolcats-r-in-ur-ads-stealin-ur-clickthrews/#comments</comments>
		<pubDate>Tue, 25 Sep 2007 06:55:30 +0000</pubDate>
		<dc:creator>arne</dc:creator>
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		<description><![CDATA[
We launched a new online ad campaign today and, let me tell you, it was cooked up by some extremely creative, enterprising people. Or maybe they just read NeoGAF far too much. We&#8217;ll never know. We do know that NeoGAF (kinda, sorta) still loves the cats. Several other sites, like Wii Fanboy and Go Nintendo [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.arne360.com/wp-content/uploads/2007/09/gwgcats1_300x250.thumbnail.jpg" width="230" height="191" alt="iâ€™m in ur wii savin ur galxys" class="alignright" /></p>
<p>We launched a new <a href="http://www.arne360.com/wp-content/uploads/2007/09/gwcat_ign.jpg" title="Geometry Wars: Galaxies lolcat ad on IGN">online ad campaign</a> today and, let me tell you, it was cooked up by some extremely creative, enterprising people. Or maybe they just <a href="http://www.neogaf.com/forum/showthread.php?t=174192&#038;page=2">read NeoGAF far too much</a>. We&#8217;ll never know. We do know that NeoGAF (kinda, sorta) still <a href="http://www.neogaf.com/forum/showthread.php?t=193240">loves the cats</a>. Several other sites, like <a href="http://www.nintendowiifanboy.com/2007/09/24/geometry-wars-unveils-a-lolad-campaign/">Wii Fanboy</a> and <a href="http://gonintendo.com/?p=25818">Go Nintendo</a> like them too. Good show!</p>
<p>Grab your own <em>Geometry Wars: Galaxies</em> lolcats code at the <a href="http://www.gwgcats.com/">GWG Cats site</a>.</p>
<p><em>Image courtesy of John Harker (NeoGAF).</em></p>
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		<title>Sad News: GamerDad In Hospital. Get Well Soon!</title>
		<link>http://arne360.com/2007/09/15/sad-news-gamerdad-in-hospital-get-well-soon/</link>
		<comments>http://arne360.com/2007/09/15/sad-news-gamerdad-in-hospital-get-well-soon/#comments</comments>
		<pubDate>Sat, 15 Sep 2007 07:25:25 +0000</pubDate>
		<dc:creator>arne</dc:creator>
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		<description><![CDATA[News circulated around the blogs today letting me know that Andrew &#8220;GamerDad&#8221; Bub, who ran the GamerDad and GameSanity blogs, had suffered two heart attacks over Labor Day weekend and ended up in surgery for a quadruple bypass. Ouch.
Even though Andrew and I had some friction from time to time in our professional relationship, he&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamerdad.com/detail.cfm?itemID=3859"><img src="http://www.arne360.com/wp-content/uploads/2007/09/gdhospital1.thumbnail.jpg" width="230" height="172" alt="Andrew Bub â€œGamerDadâ€ and wife in hospital" class="alignright" /></a>News circulated around the blogs today letting me know that Andrew &#8220;GamerDad&#8221; Bub, who ran the <a href="http://www.gamerdad.com/">GamerDad</a> and <a href="http://www.gamesanityblog.com/">GameSanity</a> blogs, had suffered two heart attacks over Labor Day weekend and ended up in surgery for a quadruple bypass. Ouch.</p>
<p>Even though Andrew and I had some friction from time to time in our professional relationship, he&#8217;s always been a great to work with. He&#8217;s a total stand-up guy and deserves &#8212; I say even commands &#8212; a whole lot of respect for what he has accomplished for gaming, gaming parents and families who play video games together.</p>
<p>Andrew&#8217;s wife posted a page with updates and <a href="http://www.gamerdad.com/detail.cfm?itemID=3859">asks for donations</a> to help his undoubtedly mounting hospital bills &#8212; a much too unfortunate <a href="http://www.sicko-themovie.com/">reality</a> of this day and age. Help them out if you can, I&#8217;m sure any little bit helps. </p>
<p>I hope you feel better soon Andrew!</p>
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		<title>Boom Boom Rocket Goes to London Town</title>
		<link>http://arne360.com/2007/07/22/boom-boom-rocket-goes-to-london-town/</link>
		<comments>http://arne360.com/2007/07/22/boom-boom-rocket-goes-to-london-town/#comments</comments>
		<pubDate>Sun, 22 Jul 2007 07:15:08 +0000</pubDate>
		<dc:creator>arne</dc:creator>
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		<description><![CDATA[Over on GameSetWatch, Simon caught something interesting during what might be one of his many games of Boom Boom Rocket &#8212; a familiar building. In his post, Simon says that the building happens to be facsimile of the 30 St. Mary Axe building in London. He points out that the, according to the Wikipedia article [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/simoniker/761691189/"><img src="http://www.arne360.com/wp-content/uploads/2007/07/30stmaryaxe_real.thumbnail.jpg" width="230" height="172" alt="30 St. Mary Axe" class="alignright" /></a>Over on <a href="http://www.gamesetwatch.com/2007/07/gamesetpic_boom_boom_rockets_n.php">GameSetWatch</a>, Simon caught something interesting during what might be one of his many games of <em><a href="http://www.ea.com/arcade/game.jsp?game=boomboom">Boom Boom Rocket</a></em> &#8212; a familiar building. In his post, Simon says that the building happens to be facsimile of the <a href="http://en.wikipedia.org/wiki/30_St_Mary_Axe">30 St. Mary Axe</a> building in London. He points out that the, according to the Wikipedia article he and I both linked to, this isn&#8217;t the first time the building was used in a video game, having made an appearance in <em><a href="http://www.blackmonday.co.uk/">The Getaway 2: Black Monday</a></em> for the PlayStation 2.</p>
<p><a href="http://www.arne360.com/wp-content/uploads/2007/07/gherkin.jpg" title="Boom Boom Rocket - 30 St. Mary Axe replica"><img src="http://www.arne360.com/wp-content/uploads/2007/07/gherkin.thumbnail.jpg" width="230" height="129" alt="Boom Boom Rocket - 30 St. Mary Axe replica" class="alignleft" /></a>The only thing missing from the post was a screenshot of the building in the rhythm game developed by <a href="http://www.bizarrecreations.com/">Bizarre Creations</a>, so, finding his post interesting, I decided to oblige. I got credited more than I should have &#8212; I really didn&#8217;t go beyond the call of duty, I just wanted to contribute to what I found to be an interesting article.  At least with 30 St. Mary Axe and the genre <em>Boom Boom Rocket</em> resides in, Bizarre Creations doesn&#8217;t have to worry about answering to <a href="http://www.joystiq.com/2007/06/09/church-of-england-threatens-sony-with-lawsuit/">a higher power</a>.</p>
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		<title>E3 2007 &#8211; Microsoft &#8220;C3@E3&#8243; Community Event</title>
		<link>http://arne360.com/2007/07/20/e3-2007-microsoft-c3e3-community-event/</link>
		<comments>http://arne360.com/2007/07/20/e3-2007-microsoft-c3e3-community-event/#comments</comments>
		<pubDate>Sat, 21 Jul 2007 04:52:45 +0000</pubDate>
		<dc:creator>arne</dc:creator>
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		<description><![CDATA[Call me crazy, but on Thursday, July 12, I trekked down to Santa Monica solely to attend the C3@E3 event that Microsoft was hosting for bloggers, community sites and community members. There were some people I had worked with in various ways over the past two years that were planning on attending the event and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/gamerscore/798650708/in/set-72157600793408285/"><img src="http://www.arne360.com/wp-content/uploads/2007/07/c3e3_viceroyfront.thumbnail.jpg" width="230" height="153" alt="Viceroy Hotel - Xbox 360 - E3 2007" class="alignright" /></a>Call me crazy, but on Thursday, July 12, I trekked down to Santa Monica solely to attend the C3@E3 event that Microsoft was hosting for bloggers, community sites and community members. There were some people I had worked with in various ways over the past two years that were planning on attending the event and I knew I wouldn&#8217;t have another chance to see them anytime soon. This was underscored by the point that I would not be attending <a href="http://www.e3expo.com/">E3</a> this year either, so it just turned out to be a mandatory thing for me to do. Despite first thing in the morning flights and an overall lack of sleep on either end of the trip, it was more than well worth it. I was happy to run into everybody I have ever interacted with and all the Microsoft folks too. Somehow everybody managed to look conscious through the night.</p>
<p><a href="http://www.flickr.com/photos/gamerscore/797886121/in/set-72157600793408285/"><img src="http://www.arne360.com/wp-content/uploads/2007/07/shigeo_tatsumi_c3e3.thumbnail.jpg" width="230" height="153" alt="Shigeo Tatsumi - Xbox Japan Community Team" class="alignleft" /></a>It was very important for me to meet Shigeo Tatsumi, who was attending E3 and was at the community event. I have talked to Tatsumi-san on several occasions over the past two years, which is partly what led to our <a href="http://www.arne360.com/2007/04/09/japanese-viva-pinata-gets-my-english-pinata/">intermingling of foreign piÃ±atas</a> in our <a href="http://www.arne360.com/2007/03/24/my-viva-pinata-garden-gets-a-japanese-resident/">respective Viva PiÃ±ata gardens</a>. Obviously this was the opportunity I would have to talk to him, but not really talk to him because I don&#8217;t speak Japanese and he doesn&#8217;t really speak English. Thanks to our great translator Jennifer we were able to speak briefly and I&#8217;d seriously like to learn Japanese so I could have a bit more of a conversation than we ended up having. I definitely look forward to talking to and meeting Tatsumi-san again in the future. Be sure to check out <a href="http://xbox.spaces.live.com/blog/cns!378FEC038C02D52C!4821.entry">a video recap</a> of the &#8220;C3@E3&#8243; event as captured by Tatsumi-san and his videographer for their <a href="http://xbox.spaces.live.com/blog/">Xbox Japan community site</a>.</p>
<p><a href="http://www.flickr.com/photos/gamerscore/797802235/in/set-72157600793408285/"><img src="http://www.arne360.com/wp-content/uploads/2007/07/tinydancer_fruitbrute.thumbnail.jpg" width="230" height="153" alt="GayGamer.net - Tiny Dancer and Fruit Brute" class="alignright" /></a>After meeting with Tatsumi-san is where the whirlwind of meeting people and talking about anything and everything started. Another guy from Japan I was looking forward to meeting was CheapyD from <a href="http://cheapassgamer.com/">CheapAssGamer</a>. I laughed at his retelling of funny behind the scenes tidbits when he was doing on-air interviews with the BBC and Bloomberg. However, he hadn&#8217;t imported <a href="http://www.youtube.com/watch?v=5wStu1hIag0">a bottle of Pepsi Ice Cucumber</a> for me, so he unfortunately loses quite a few points right there. Spencer from <a href="http://www.siliconera.com/">Siliconera</a> (and from Greenwich, where I grew up, go figure), Ben from <a href="http://arstechnica.com/journals/thumbs.ars">Opposable Thumbs</a> and I went over our thoughts about the press conferences earlier in the week. Let&#8217;s see, my memory is a bit fuzzy a week later, but I also said hello to Chris (the other Chris) from <a href="http://www.shacknews.com/">ShackNews</a>, Charles from <a href="http://www.gamingnexus.com/">GamingNexus</a>, Howard from <a href="http://www.popcultureshock.com/">Popcultureshock</a> and Ron from <a href="http://www.destructoid.com/">Destructoid</a>. I also ran into Flynn (Fruit Brute) and David (Tiny Dancer) from GayGamer.net, which recently celebrated the site&#8217;s first anniversary &#8212; you can read the recap of <a href="http://gaygamer.net/2007/07/e3_07_chimps_and_champs.html">their first ever E3 here</a>. I also ran into Cameron, who is a game designer at <a href="http://www.kromestudios.com/">Krome</a> and is working on the recently announced <a href="http://www.gametrailers.com/game/5146.html">Viva PiÃ±ata Party Animals</a>, which I was not able to check out due to a lack of ESA pass. James, community manager at <a href="http://www.insomniacgames.com/">Insomniac Games</a> &#8212; speaking of whom you check out <a href="http://www.majornelson.com/archive/2007/07/15/show-235-the-one-about-e3-and-bomberman.aspx">Major Nelson&#8217;s podcast</a> for a great head-to-head between these two. Robert, community manager at Infinity Ward, was demoing the super hot <a href="http://www.charlieoscardelta.com/"><em>Call of Duty 4: Modern Warfare</em></a>, but I didn&#8217;t get a chance to even check that out. The night wound down and most folks headed over to the <a href="http://www.gamecockmedia.com/">Gamecock</a> party down the street while I joined Flynn and David for one more stop before essentially not sleeping the remainder of the night before my flight. </p>
<p>I know I missed about a million people, so apologies for anybody I may have missed, but it was an amazing trip that was well worth it. I hope to see all of these folks and more at the next E3, wherever they decide to hold it.</p>
<p><em>Images courtesy of the <a href="http://www.flickr.com/photos/gamerscore/sets/72157600793408285/">&#8220;E3 &#8211; C3@E3 Community Party&#8221; Flickr photoset</a> by Gamerscore blog.</em></p>
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