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	<title>arne360 &#187; Xbox</title>
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	<link>http://arne360.com</link>
	<description>a look at videogames and the videogame from inside the industry</description>
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		<title>SIMPLE 2006 Vol. 2: THE Weekly Summary Post</title>
		<link>http://arne360.com/2006/09/06/simple-2006-vol-2-the-weekly-summary-post/</link>
		<comments>http://arne360.com/2006/09/06/simple-2006-vol-2-the-weekly-summary-post/#comments</comments>
		<pubDate>Wed, 06 Sep 2006 16:05:31 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[GAF]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PLAYSTATION 3]]></category>
		<category><![CDATA[SIMPLE 2006]]></category>
		<category><![CDATA[Sony]]></category>
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		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

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	<category>assassin s</category>
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	<category>3</category>
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		<guid isPermaLink="false">http://www.arne360.com/2006/09/06/simple-2006-vol-2-the-weekly-summary-post/</guid>
		<description><![CDATA[
A weekly summary of what is being talked about quite a bit in the gaming community.
(Running a little late this weekend with the holidays, shenanigans and what not. This week I will return to Saturday posting of this summary.)

Xbox 360 Backwards Compatibility Update
This week Microsoft released another sizable backwards compatibility update, which comes hot on [...]]]></description>
			<content:encoded><![CDATA[<p><img class="banner" id="image75" src="http://www.arne360.com/wp-content/uploads/2006/08/vol_2.jpg" alt="SIMPLE 2006 Vol. 2 - The Weekly Summary Post" /></p>
<p><em>A weekly summary of what is being talked about quite a bit in the gaming community.</em></p>
<p><font size="-3"><em><strong>(Running a little late this weekend with the holidays, shenanigans and what not. This week I will return to Saturday posting of this summary.)</strong></em></font><br />
</p>
<p><strong>Xbox 360 Backwards Compatibility Update</strong></p>
<p><a href="http://www.xbox.com/en-US/games/backwardcompatibilitygameslist.htm"><img id="image83" class="alignright" src="http://www.arne360.com/wp-content/uploads/2006/09/x360_bc_screen.thumbnail.jpg" alt="x360_bc_screen.jpg" /></a>This week Microsoft released another sizable backwards compatibility update, which comes hot on the heels of <a href="http://www.neogaf.com/forum/showthread.php?t=116707">yet another thread on NeoGAF</a> pondering the current state and future of Xbox 360 backwards compatibility. The update was <a href="http://www.majornelson.com/archive/2006/08/28/August-2006-Back-Compat-Update.aspx">forty-eight games</a> and now adds some other titles I just have to pick up like <a href="http://www.xbox.com/en-US/games/f/fatalframeIIcrimsonbutterfly/"><em>Fatal Frame 2: Crimson Butterfly</em></a> and rare US-release of <a href="http://www.xbox.com/en-US/games/s/sneakers/"><em>Sneakers</em></a> &#8212; yeah, don&#8217;t poke fun, thanks. On top of that, this most recent update blew a long-running conspiracy theory floating around about Xbox 360 BC on NeoGAF and other message boards out of the water. </p>
<p>This theory was that Microsoft would not release the backwards compatibility option for either an Xbox game that hasn&#8217;t been released yet or an Xbox game that also had an Xbox 360 version or both of these.  With the inclusion of <a href="http://www.lucasarts.com/games/legostarwarsii/"><em>Lego Star Wars II: The Original Trilogy</em></a> both of these theories have been disproven. <a href="http://www.thespyhunter.com/"><em>Spyhunter: Nowhere to Run</em></a> and <a href="http://www.sierra.com/en/home/games/game_info.tab-global.prod-L2NvbnRlbnQvc2llcnJhL2VuL3Byb2R1Y3RzL3RoZV9sZWdlbmRfb2Zfc3B5cm8%3d.platform-xbox.html"><em>The Legend of Spyro: A New Beginning</em></a> further adds weight to disproving the theory, something the Gamerscore blog <a href="http://gamerscoreblog.com/team/archive/2006/08/28/537132.aspx">also points out</a>.</p>
<p><strong>Message board poster and PS3 fanboy reveals unknown information, how much of it is true?</strong></p>
<p><a href="http://genmay.com/showthread.php?t=667429"><img id="image87" class="alignleft" alt="General [M]ayhem forum screenshot" src="http://www.arne360.com/wp-content/uploads/2006/09/genmay_ps3revealed.thumbnail.jpg" /></a>Hands down,the fastest growing thread on NeoGAF last week was easily <a href="http://www.neogaf.com/forum/showthread.php?t=116904">this one</a> posted by typhonsentra, where he quoted an excerpt from a thread titled &#8220;<a href="http://genmay.com/showthread.php?t=667429">PS Questions Answered! (Bonus PSP info)</a>&#8221; on the General [M]ayhem message board. Many think the Scrivener is an insider, possibly at a Sony first-party developer even, not only based on his information &#8212; which would be dismissed would it come from someone else &#8212; but because he proved some point by previously mentioning an <a href="http://www.pspfanboy.com/2006/08/29/new-psp-entertainment-pack-coming-for-250/">upcoming PSP bundle</a> and detailing it&#8217;s contents including UMD movie titles perfectly. Among other things, Scrivener mentioned that <a href="http://www.us.playstation.com/Content/OGS/GMID-018/Site/default.html"><em>Resistance: Fall of Man</em></a> currently stands over 20 GB in size, days before the <a href="http://www.mtv.com/news/articles/1539078/20060821/index.jhtml?headlines=true">MTV feature</a> on that very title came out. This has made many people believe, beyond the obvious hyperbole when describing some of the games, that he is not only legit, but feeding out information which will come true in time and doing so very deliberately. He even states in the lengthly General [M]ayhem thread that he got approval before posting any information, which did bring up some questions as to what he aims to do.</p>
<p>Apart from all of that, there is no doubt some of what Scrivener says is true, some of it is clearly (fanboyish) enthusiasm and some of it is pure speculation (such as the possibility of a 4x Blu-ray drive instead of the announced 2x drive). No matter what anyone thought aboutt him and his information, nobody could stop talking about him and the thread saw all manner of defensive statements, damage control by the opposite side and jokes. Time will tell just how much was frenzied hyperbole and how much was wishful thinking. I have no doubt someone on NeoGAF saved that thread to bring up at a later date to compare.</p>
<p><strong><em>Assassin&#8217;s Creed</em> rumors end, multiplatform confirmed</strong></p>
<p><img id="image84" class="alignright" src="http://www.arne360.com/wp-content/uploads/2006/09/assassins_creed_1.thumbnail.jpg" alt="Assassin's Creed E3 trailer screenshot" />This week, <a href="http://www.ubi.com/US/News/Info.aspx?nId=4132">Ubisoft announced that <em>Assassin&#8217;s Creed</em> would be released on the Xbox 360</a>, confirming it as a multi-platform title after revealing it would be PC bound earlier in the week. Since E3 2006 and based on Ubisoft&#8217;s statements that <a href="http://assassinscreed.us.ubi.com/index.php"><em>Assassin&#8217;s Creed</em></a> was only announced for PLAYSTATION 3, many inferred that the title would be exclusive to Sony&#8217;s console. On top of that, <em>Assassin&#8217;s Creed</em> picked up a lot of hype at E3 based on the excellent trailer released at E3 (<a href="#assassinsvideo">embedded below</a>) and closed doors presentations to the press, seemingly strengthening Sony&#8217;s third-party stable.</p>
<p><a href="http://www.neogaf.com/forum/showthread.php?t=117245">Discussion started over on NeoGAF</a> around 7:00 PM Pacific when Zonar spotted that IGN had updated their <a href="http://www.arne360.com/wp-content/uploads/2006/09/assassins_creed_ign.jpg">Xbox 360 landing page feature graphic</a> with the <em>Assassin&#8217;s Creed</em> news. It was taken down within an hour and speculation ran rife on when the announcement would be official, if the different platforms would get the game at the same time and what reasons and motiviation may be behind the marketing. <a href="http://www.1up.com/do/newsStory?cId=3153356">Luke over at 1Up</a> posted that the October issue of <em><a href="http://egm.1up.com/">Electronic Gaming Monthly</a></em> would also confirm the announcement, but that the feature would not answer a lot of these very questions that the guys over at 1Up and EGM were wondering too. Seems those questions will go unanswered for now as the lists for third-party exclusives for any console dwindle by one. At least this great looking title has the chance to be played by larger group of people than if it had stayed exclusive, from what little I&#8217;ve seen, <em>Assassin&#8217;s Creed</em> deserves it.</p>
<p>
<center><a name="assassinsvideo">
<div>
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="ExternalInterface" width="320" height="305"><param name="allowScriptAccess" value="sameDomain" /><param name="movie" value="http://www.gamevideos.com:80/swf/video.swf?plylst=http%3A%2F%2Fwww.gamevideos.com%3A80/video/asx%3Ffileurl%3DAssassinsE3_320x180.flv%26videoid%3D3540%26usersubmitted%3Dfalse%26runtime%3D109&amp;showlogo=false&amp;playAuto=no"/><param name="quality" value="high" /><param showlogo="false"/><embed src="http://www.gamevideos.com:80/swf/video.swf?plylst=http%3A%2F%2Fwww.gamevideos.com%3A80/video/asx%3Ffileurl%3DAssassinsE3_320x180.flv%26videoid%3D3540%26usersubmitted%3Dfalse%26runtime%3D109&amp;showlogo=false&amp;playAuto=no" swLiveConnect="true" name="ExternalInterface" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="320" height="305"></embed></object>
</div>
<p></a></center></p>
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		<title>Xbox friends list on Windows Live Messenger</title>
		<link>http://arne360.com/2006/07/18/xbox-friends-list-on-windows-live-messenger/</link>
		<comments>http://arne360.com/2006/07/18/xbox-friends-list-on-windows-live-messenger/#comments</comments>
		<pubDate>Wed, 19 Jul 2006 06:57:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>

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		<description><![CDATA[The Xbox tab feature on Windows Live Messenger (formerly MSN Messenger), which I remember had existed a while back but never tried, has returned, based on Major Nelson&#8217;s post yesterday. After a little difficulty getting it to work, and the resulting troubleshooting comment I posted, it was a fully functional tab. While this is still [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/majornelson/191961417/"><img align="right" src="http://static.flickr.com/60/191961417_6a4b3464f0_m.jpg" /></a>The <a href="http://www.flickr.com/photos/majornelson/191961417/">Xbox tab</a> feature on <a href="http://get.live.com/messenger/overview">Windows Live Messenger</a> (formerly MSN Messenger), which I remember had existed a while back but never tried, has returned, based on <a href="http://www.majornelson.com/archive/2006/07/17/It_2700_s-back_3A00_-Friends-list-on-Messenger.aspx">Major Nelson&#8217;s post</a> yesterday. After a little difficulty getting it to work, and the <a href="http://www.majornelson.com/archive/2006/07/17/It_2700_s-back_3A00_-Friends-list-on-Messenger.aspx#22">resulting troubleshooting comment</a> I posted, it was a fully functional tab. While this is still pretty basic &#8212; Xbox news on top and scroll down to see a compact, yet fully clickable, version of the <a href="http://www.xbox.com/en-US/live/features/friendslist.htm">friends list</a> you have on Xbox.com &#8212; I hope this is just a taste of the type of cross-functionality that we&#8217;ll see from <a href="http://en.wikipedia.org/wiki/Live_Anywhere">Live Anywhere</a> (<a href="http://www.gamasutra.com/php-bin/news_index.php?story=9369">Gamasutra: &#8220;Q&#038;A: Chris Early Breaks Down Microsoft Live Anywhere&#8221;</a>) or whatever else. At least during the workday, I can just scroll to the tab to see who is online (especially across different time zones) during the day and what they are up to. It&#8217;s nothing beyond mere curiosity, but I could see the potential in sending or receiving game invites over Messenger, especially if with one click it launches, say the <a href="http://shadowrun.com/"><em>Shadowrun</em></a> session or whichever other <a href="http://get.live.com/general/home">Windows Live</a> game.</p>
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		<title>Easy HTML code: Add a friend to your Xbox friends list</title>
		<link>http://arne360.com/2006/05/03/easy-html-code-add-a-friend-to-your-xbox-friends-list/</link>
		<comments>http://arne360.com/2006/05/03/easy-html-code-add-a-friend-to-your-xbox-friends-list/#comments</comments>
		<pubDate>Thu, 04 May 2006 04:54:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>

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		<description><![CDATA[Back at the end of March, Xbox.com was updated to allow for the management of your friends list online. This was an upgrade from relying solely on the Xbox Live interface on your Xbox 360 or Xbox to do the same. Right after the new feature launched, I remember seeing someone on a forum who [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://static.flickr.com/46/140097909_47d94172e8_o.jpg"><img align="right" src="http://static.flickr.com/46/140097909_47d94172e8_m.jpg" /></a>Back at the end of March, <a href="http://www.xbox.com/">Xbox.com</a> was updated to allow for the <a href="http://www.xbox.com/en-US/community/news/2006/0328-myxbox.htm">management of your friends list</a> online. This was an upgrade from relying solely on the Xbox Live interface on your Xbox 360 or Xbox to do the same. Right after the new feature launched, I remember seeing someone on a forum who managed to make a Gamercard picture that, when you clicked on it, would automatically add them to your friends list. Well, not quite automatically, you still had to log in to Xbox.com for the URL to pass through the request to your account. A month later, I couldn&#8217;t find where I saw it, but I wanted to figure out how they did it so I could post it in a thread on <a href="http://www.neogaf.com/">NeoGAF</a>. Taking a look at the URL created when you try to add someone to your friends list via Xbox.com, I figured out a shortened URL that works every time. You can use the following URL in HTML code if you want to make a one-click link to have people add you to their friends list.</p>
<p><strong>Here is the syntax of the HTML:</strong><br />
<a href="http://live.xbox.com/en-US/profile/FriendsMgmt.aspx?gt=XXXX&#038;act=Add">http://live.xbox.com/en-US/profile/FriendsMgmt.aspx?gt=XXXX&#038;act=Add</a></p>
<p>Just don&#8217;t forget to replace the &#8220;XXXX&#8221; with your own gamertag.</p>
<p><a href="http://live.xbox.com/en-US/profile/FriendsMgmt.aspx?gt=XXXX&#038;act=Add"> </a></p>
<p><strong>For example, mine would look like this:</strong><br />
<a href="http://live.xbox.com/en-US/profile/FriendsMgmt.aspx?gt=arne360&#038;act=Add">http://live.xbox.com/en-US/profile/FriendsMgmt.aspx?gt=arne360&#038;act=Add</a></p>
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		<title>Microsoft Xbox 360 Community and Blogger Bus at E3 2006</title>
		<link>http://arne360.com/2006/04/29/microsoft-xbox-360-community-and-blogger-bus-at-e3-2006/</link>
		<comments>http://arne360.com/2006/04/29/microsoft-xbox-360-community-and-blogger-bus-at-e3-2006/#comments</comments>
		<pubDate>Sat, 29 Apr 2006 07:15:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

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		<description><![CDATA[Something pretty cool happened as part of the work I do with Microsoft on Xbox 360 (and of course, Microsoft Games Studios). One of the pieces of what I do, but really run by someone else at my job, involves maintaining relationships with bloggers large and not so large. As my introduction on Xbox.com and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://static.flickr.com/46/136622325_62e54705de_o.jpg"><img align="right" src="http://static.flickr.com/46/136622325_62e54705de_m.jpg" /></a>Something pretty cool happened as part of the work I do with Microsoft on Xbox 360 (and of course, Microsoft Games Studios). One of the pieces of what I do, but really run by someone else at my job, involves maintaining relationships with bloggers <a href="http://www.joystiq.com/">large</a> and <a href="http://www.gamerandy.com/">not so large</a>. As my <a href="http://www.xbox.com/en-US/community/personality/trixie/communityspotlights/20060123-communityreps.htm">introduction on Xbox.com</a> and <a href="http://forum.teamxbox.com/showpost.php?p=6052973&#038;postcount=48">in posts</a> on some of the message boards I work on, I get to know a lot of regular gamers and, especially in the case of <a href="http://www.neogaf.com/">NeoGAF</a>, a few developers and journalists. Obviously we invite them to things like the <a href="http://arne360.blogspot.com/2006/03/tale-of-two-cities.html">San Francisco event</a> we had in March and we&#8217;re doing a few things at <a href="http://www.e3expo.com/">E3</a> this year as well. One of the things we recognized at these events is that it has always been logistically difficult to provide Internet access to everyone that needs it to complete some sort of online communication, from journalists to bloggers to people on the message boards. This was especially true back in October 2005 when I attended an event in New York where all sorts of journalists came to preview the launch window game titles for the first time and, at night, we had <a href="http://www.pmsclan.com/">PMS Clan</a> members and message board members coming by to play and hang out. It would have been nice to give all of them some ability to go online.</p>
<p><a href="http://static.flickr.com/52/136622326_e3a6a96887_o.jpg"><img align="left" src="http://static.flickr.com/52/136622326_e3a6a96887_m.jpg" /></a>Going into our planning for E3, we recognized the need for these very same contacts and friends of ours to have ready access to the Internet. As <a href="http://gamerscoreblog.com/user/Profile.aspx?UserID=2945">John Porcaro</a> over on the Microsoft side of things <a href="http://gamerscoreblog.com/team/archive/2006/04/28/534532.aspx">explains on the Gamerscore Blog</a>, determining and getting approval on where we could put aside some physical space to let people hook up to the Internet. We couldn&#8217;t put it anywhere in or near the Microsoft booth, there just wasn&#8217;t room left, nor did we want to take some place that was out of the way &#8212; even if it was available. After much talking amongst ourselves and with the E3 staff, we got ourselves a nice big parking spot right out front of the Los Angeles Convention Center (<a href="http://local.live.com/default.aspx?v=2&#038;cp=34.04213%7E-118.267944&#038;style=h&#038;lvl=18&#038;scene=3610014&#038;sp=aN.34.042028_-118.267687_Blogger%20Bus_">Windows Live Local version</a> and <a href="http://maps.google.com/maps?f=q&#038;hl=en&#038;q=34.042028,+-118.267687+%28Blogger+Bus%29&#038;ll=34.042427,-118.268048&#038;spn=0.004276,0.010815&#038;t=h&#038;om=0">Google Maps version</a>). Not only that, but the bus is this <a href="http://static.flickr.com/55/136806389_920d224448_o.jpg">huge coach</a> which will be conveniently <a href="http://static.flickr.com/46/136622325_62e54705de_o.jpg">wrapped in Xbox 360 branding</a>. Of course, if you&#8217;ve been playing attention to the maps linked earlier, the bus just happens to be right in the route many people will take to head to the West Hall when going to check out Sony&#8217;s and Nintendo&#8217;s respective booths. Hopefully the bus will serve to distract them a just little.</p>
<p>My schedule has not been finalized yet, but I will be spending some time in and near the bus over the full three days of E3. Ask for me if you happen to drop by, I would be more than happy to meet you.</p>
<p>More details on who will be there, who is invited and how to find out if you can get invited to the bus at the aforementioned <a href="http://gamerscoreblog.com/team/archive/2006/04/28/534532.aspx">Gamerscore Blog</a>.</p>
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		<title>Barbie Horse Adventures &#8211; Collectible Xbox Game of the Year?</title>
		<link>http://arne360.com/2006/04/15/barbie-horse-adventures-collectible-xbox-game-of-the-year/</link>
		<comments>http://arne360.com/2006/04/15/barbie-horse-adventures-collectible-xbox-game-of-the-year/#comments</comments>
		<pubDate>Sun, 16 Apr 2006 04:50:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox]]></category>

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		<description><![CDATA[Barbie&#8217;s Horse Adventures: Wild Horse Rescue has been a running joke for many (male) gamers, the type who tend to pick up new gaming consoles right at launch and pay attention to the Xbox game backwards compatibility list for the Xbox 360. I haven&#8217;t played it, but the game was probably well-suited for it&#8217;s real [...]]]></description>
			<content:encoded><![CDATA[<p><img align="right" src="http://static.flickr.com/45/129171374_0b892ae3e0_o.jpg" /><a href="http://www.xbox.com/en-US/games/b/barbiehorseadventures/"><em>Barbie&#8217;s Horse Adventures: Wild Horse Rescue</em></a> has been a running joke for many (male) gamers, the type who tend to pick up new gaming consoles right at launch and pay attention to the <a href="http://www.xbox.com/en-US/games/backwardcompatibilitygameslist.htm">Xbox game backwards compatibility list</a> for the Xbox 360. I haven&#8217;t played it, but the game was probably well-suited for it&#8217;s real target market &#8212; generally female, pre-teens and teens. Joke all you want, but don&#8217;t give up any copies you have, especially if they are still sealed. After a post on NeoGAF by colinp extolling the wild horse adventures to be had, a follow-up post by sonarrat uncovered the <strong>hot collectors market</strong> for <em>Barbie&#8217;s Horse Adventures</em>. It appears that on <a href="http://www.amazon.com/gp/product/B00009NH6D/qid=1145118062/sr=8-10/ref=sr_1_10/002-3455626-1867259?%5Fencoding=UTF8&#038;v=glance&#038;n=468642">Amazon.com</a>, at the time of this writing, the game is <a href="http://www.amazon.com/exec/obidos/tg/stores/offering/list/-/B00009NH6D/all/ref=dp_olp_2/002-3455626-1867259?%5Fencoding=UTF8">fetching $74.99 to $129.99</a> on the used market.</p>
<p>You&#8217;ll never look at the used Xbox games section of your local EB Games quite the same way again.</p>
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		<title>Xbox.com Community Spotlight</title>
		<link>http://arne360.com/2006/01/24/xboxcom-community-spotlight/</link>
		<comments>http://arne360.com/2006/01/24/xboxcom-community-spotlight/#comments</comments>
		<pubDate>Tue, 24 Jan 2006 23:06:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

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		<guid isPermaLink="false">http://arne360.com/blog/2006/01/24/xboxcom-community-spotlight/</guid>
		<description><![CDATA[Something pretty nice happened yesterday. It was in the works for a while and I got notice it was posted onto the site. That is to say, my colleagues and I now have our own special Community Spotlight interview up on Xbox.com.
It talks about what I do for a good part of my job these [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.xbox.com/en-US/community/personality/trixie/communityspotlights/20060123-communityreps.htm"><img align="right" src="http://static.flickr.com/40/91084668_e834ad9632_m.jpg" /></a>Something pretty nice happened yesterday. It was in the works for a while and I got notice it was posted onto the site. That is to say, my colleagues and I now have our own special <a href="http://www.xbox.com/en-US/community/personality/trixie/communityspotlights/20060123-communityreps.htm">Community Spotlight interview</a> up on Xbox.com.</p>
<p>It talks about what I do for a good part of my job these days. Which is, in a nutshell, to be a gamer and representative for Xbox, Xbox 360 and Windows games in online communities (boards, etc.). It says that in the first line in the Spotlight, so I just repeated myself.</p>
<p>Either way, this is a pretty cool thing to have happen, even if it came as part of my job. I do come across as this overly verbose, utter nerd though. Too late now!</p>
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