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	<title>arne360 &#187; Final Fantasy XI</title>
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	<description>a look at videogames and the videogame from inside the industry</description>
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		<title>The Lord of the Rings Online: Shadows of Angmar Launches</title>
		<link>http://arne360.com/2007/04/29/the-lord-of-the-rings-online-shadows-of-angmar-launches/</link>
		<comments>http://arne360.com/2007/04/29/the-lord-of-the-rings-online-shadows-of-angmar-launches/#comments</comments>
		<pubDate>Mon, 30 Apr 2007 07:36:28 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Bloggers]]></category>
		<category><![CDATA[Final Fantasy XI]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[LOTRO]]></category>
		<category><![CDATA[MMO]]></category>
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		<category><![CDATA[WoW]]></category>

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		<guid isPermaLink="false">http://www.arne360.com/2007/04/29/the-lord-of-the-rings-online-shadows-of-angmar-launches/</guid>
		<description><![CDATA[This past week marked the official launch of The Lord of the Rings Online: Shadows of Angmar. It&#8217;s not easy going up against the juggernaut that is World of Warcraft but I think LOTRO makes quite the valiant effort on many levels, the least of which is by adopting a similar UI and quest/play style. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.arne360.com/wp-content/uploads/2007/04/lotro_arne_combe.jpg" title="The Lord of the Rings Online screenshot - Arne outside of Combe"><img src="http://www.arne360.com/wp-content/uploads/2007/04/lotro_arne_combethumb.jpg" width="240" height="161" alt="The Lord of the Rings Online - Arne outside of Combe thumbnail" class="alignright" /></a>This past week marked the official launch of <a href="http://www.lotro.com/"><em>The Lord of the Rings Online: Shadows of Angmar</em></a>. It&#8217;s not easy going up against the juggernaut that is <a href="http://www.worldofwarcraft.com/index.xml"><em>World of Warcraft</em></a> but I think <em>LOTRO</em> makes quite the valiant effort on many levels, the least of which is by adopting a similar UI and quest/play style. Of course, it helps to have a strong mythos already developed and, so far, it&#8217;s been fitting quite well for me &#8212; even repeating them multiple times since the public stress test, I&#8217;m actually reading the quests and trying to follow the story. For now at least.</p>
<p>Michael over at <a href="http://www.mmognation.com/">MMOG Nation</a> took a couple looks at <em>LOTRO</em> both at launch and <a href="http://www.mmognation.com/2007/04/27/launch-week-annoyances-hobbit-snark/">a week later</a> and provided his impressions from the point of view of the seasoned MMO gamer (or so I presume). I originally caught his <a href="http://www.mmognation.com/2007/04/24/lotro-launch-day/">Launch Day impressions</a> last week and based on his &#8220;What I Love/Like/Hate about LOTRO&#8221; lists I ended up writing Michael purely because of this comment:</p>
<blockquote><p>The Classes. Sorry dr00ds. I just have never gotten behind classes that screw up the four legs of the <em>D&#038;D</em> table. If I canâ€™t look at a class in a fantasy MMOG and know whether itâ€™s a Tank, Nuke, Healer, or Skills-monkey, I probably wonâ€™t play it. My primary character in <em>WoW</em> was a Paladin, and look where that got me.</p></blockquote>
<p>I&#8217;ve always felt that I could understand the MMOs whose classes more closely aligned with those in <a href="http://en.wikipedia.org/wiki/Dungeons_%26_Dragons"><em>AD&#038;D</em></a> than those who didn&#8217;t. Or maybe I&#8217;m just a huge nerd. This was something that made <a href="http://www.playonline.com/ff11us/index.shtml"><em>Final Fantasy XI</em></a> easy for me to pick up as my first MMO, because the starting job classes &#8212; and even some of the advanced classes &#8212; still fell neatly into the <a href="http://en.wikipedia.org/wiki/Character_class_%28Dungeons_%26_Dragons%29">base classes I first grew to learn</a> during my pen and paper days. I still have a hard time equating these to the <em>LOTRO</em> classes and <a href="http://www.wowwiki.com/Class"><em>World of Warcraft</em></a>. Both seem a bit more of a stretch than I&#8217;d like at times, but there&#8217;s not much I can do about that &#8212; and, no, I&#8217;m not playing DDO. I think the familiarity of the locales and storyline as Michael mentions at the end of his <a href="http://www.mmognation.com/2007/04/27/launch-week-annoyances-hobbit-snark/">follow-up post</a> a week later help overcome a lot of that &#8220;I&#8217;m lost&#8221; feeling I initially got when playing <em>WoW</em> &#8212; although thankfully that&#8217;s no longer an issue.</p>
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		<title>Gamasutra takes a look behind IGE&#8217;s curtain</title>
		<link>http://arne360.com/2006/08/27/gamasutra/</link>
		<comments>http://arne360.com/2006/08/27/gamasutra/#comments</comments>
		<pubDate>Sun, 27 Aug 2006 18:35:18 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Final Fantasy XI]]></category>
		<category><![CDATA[MMO]]></category>

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		<description><![CDATA[
Simon Carless takes a look at infamous middle-man for MMO currency, items and characters, IGE,  via an interview with Chief Operating Officer James Clarke. It&#8217;s a pretty interesting read with details like how IGE doesn&#8217;t actualy employ anyone directly farming gold or items, IGE&#8217;s interpretation of item and currency rights despite the individual games&#8217; [...]]]></description>
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<p>Simon Carless takes a look at infamous middle-man for MMO currency, items and characters, <a href="http://www.ige.com/">IGE</a>,  via <a href="http://www.gamasutra.com/features/20060825/carless_01.shtml">an interview with Chief Operating Officer James Clarke</a>. It&#8217;s a pretty interesting read with details like how IGE doesn&#8217;t actualy employ anyone directly farming gold or items, IGE&#8217;s interpretation of item and currency rights despite the individual games&#8217; EULA or TOS stipulations and how, for the time being at least, they&#8217;re treating their recent acquisition of MMO community sites like <a href="http://www.allakhazam.com/">Allakhazam</a>, <a href="http://www.thottbot.com/">Thottbot</a> and <a href="http://www.ogaming.com/">OGaming</a> entirely seperate from their trading operations.</p>
<p>I&#8217;ve been active on Allakhazam&#8217;s <a href="http://www.allakhazam.com/"><em>FFXI</em> forums</a> for a while and news of the acquisition didn&#8217;t go over too well with some folks, but so far everything seems to be going as it normally has on there.</p>
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		<title>I&#8217;m spoiled by the new Xbox Live</title>
		<link>http://arne360.com/2006/04/23/im-spoiled-by-the-new-xbox-live/</link>
		<comments>http://arne360.com/2006/04/23/im-spoiled-by-the-new-xbox-live/#comments</comments>
		<pubDate>Sun, 23 Apr 2006 07:16:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Dashboard]]></category>
		<category><![CDATA[Final Fantasy XI]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>

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		<guid isPermaLink="false">http://arne360.com/blog/2006/04/23/im-spoiled-by-the-new-xbox-live/</guid>
		<description><![CDATA[The current iteration of Xbox Live has really spoiled me in a couple of ways. On the original Xbox and Xbox Live, it was nice and important to know who on your friends list was online and what game they are playing. So of course with the Xbox 360 release, Xbox Live tells you that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://static.flickr.com/49/133337541_f023faa03d_o.jpg"><img align="right" src="http://static.flickr.com/49/133337541_f023faa03d_m.jpg" /></a>The current iteration of <a href="http://www.xbox.com/en-US/live/">Xbox Live</a> has really spoiled me in a couple of ways. On the original Xbox and <a href="http://static.flickr.com/48/133343726_973856b568_o.jpg">Xbox Live</a>, it was nice and important to know who on your friends list was online and what game they are playing. So of course with the Xbox 360 release, <a href="http://static.flickr.com/49/133337541_f023faa03d_o.jpg">Xbox Live</a> tells you that information and then lets you know what they are doing in the game: what level or map they are on, often what particular activity they are doing, status about their character/persona, the score of the (sports) game they are playing, or, like with <a href="http://www.elderscrolls.com/home/home.htm"><em>Oblivion</em></a>, their level and current health.</p>
<p><a href="http://static.flickr.com/46/133319818_a61870c28a_o.jpg"><img align="left" src="http://static.flickr.com/46/133319818_a61870c28a_m.jpg" /></a>Which brings me to wish that <a href="http://www.playonline.com/ff11us/index.shtml"><em>Final Fantasy XI</em></a> was able to pass along similar information. I&#8217;m guessing that, along with the fact that you couldn&#8217;t really award retroactive achievements, there might be some technical reason that stands in the way of reporting that type of information back to the <a href="http://www.xbox.com/en-US/live/features/friendslist.htm">dashboard or Xbox.com friends lists</a>. <img align="right" src="http://static.flickr.com/48/133259967_4b707af37d_o.jpg" />The thing is with PlayOnline was that I knew whomever was online on their friends list was playing <em>FFXI</em>. Now when I see them on &#8220;<a href="http://static.flickr.com/48/133259967_4b707af37d_o.jpg">PlayOnline Viewer</a>&#8221; I want to know details! <em>FFXI</em> or, unlikely, <a href="http://www.playonline.com/tetraus/">TetraMaster</a>? Why isn&#8217;t it the mysterious <a href="http://static.flickr.com/55/135207782_a72bccf821_o.jpg"><em>Final Fantasy XI</em> entry/icon</a> which only shows me as playing it the day I installed it.<img align="right" src="http://static.flickr.com/55/135207782_a72bccf821_o.jpg" /> I also want to see what their character name is, what server they are on and what jobs and levels they have active at that moment. It just seems&#8230; to fit&#8230; and satiate my curiousity about people I didn&#8217;t know were playing MMOs/<em>FFXI</em>.</p>
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