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	<title>arne360 &#187; Nintendo DS</title>
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	<description>a look at videogames and the videogame from inside the industry</description>
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		<title>Dear (gaming) Diary: Week of Oct 19, 2008</title>
		<link>http://arne360.com/2008/10/30/dear-gaming-diary-week-of-october-19-2008/</link>
		<comments>http://arne360.com/2008/10/30/dear-gaming-diary-week-of-october-19-2008/#comments</comments>
		<pubDate>Fri, 31 Oct 2008 03:47:33 +0000</pubDate>
		<dc:creator>arne</dc:creator>
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		<guid isPermaLink="false">http://www.arne360.com/?p=985</guid>
		<description><![CDATA[
A weekly log of the games I’ve played accompanied by some random thoughts about them
Oh boy this is late. This was a tough week to keep up on entries.
Now, on with it&#8230;
Monday, October 20, 2008
Doki Doki Majo Shinpan 2 DUO
I&#8217;m not going to say very much about this right now as this is a game [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.arne360.com/wp-content/uploads/2008/10/101908_banner.jpg" alt="" title="Dear (gaming) Diary: Week of October 19, 2008" width="425" height="200" class="banner" /><br />
<em>A weekly log of the games I’ve played accompanied by some random thoughts about them</em></p>
<p>Oh boy this is late. This was a tough week to keep up on entries.<br />
Now, on with it&#8230;</p>
<p><strong class="ed">Monday, October 20, 2008</strong><br />
<strong><em><a href="http://www.dokimajo.com/">Doki Doki Majo Shinpan 2 DUO</a></em></strong><br />
<a href="http://www.arne360.com/wp-content/uploads/2008/10/dokimajo_ss_02.jpg"><img src="http://www.arne360.com/wp-content/uploads/2008/10/dokimajo_ss_02.jpg" alt="" title="Doki Doki Majo Shinpan 2 DUO screenshot " width="200" height="150" class="alignright size-thumbnail wp-image-1060" /></a>I&#8217;m not going to say very much about this right now as this is a game I will bring up during my <a href="http://www.arne360.com/category/xaby-radio/">XABY Radio podcast</a> and discuss at length. I will say that it took quite a while to really get anywhere in the game, so it&#8217;s a slow starter. If you&#8217;ve picked this up, &#8220;give it a while&#8221; I suppose is the best advice.</p>
<hr />
<p><strong class="ed">Thursday, October 23, 2008</strong><br />
<strong><em><a href="http://www.xbox.com/en-us/games/p/portalxboxlivearcade/">Portal: Still Alive</a></em></strong><br />
<img src="http://www.arne360.com/wp-content/uploads/2008/10/portal_still_alive_logo-230x130.jpg" alt="" title="Portal: Still Alive logo" width="230" height="130" class="alignright size-thumbnail wp-image-1064" />This was my Unidentified Secret Game A from <a href="http://www.arne360.com/2008/08/31/dear-gaming-diary-week-of-august-24-2008/">the week of August 24</a> and boy does it still kick ass. I&#8217;m pacing myself a little as it&#8217;s really tempting to blow through it and then blow through all the challenges. Not that it would be excessively short for me&#8211;I got stuck several times for a couple hours in two different levels in the retail <em><a href="http://orange.half-life2.com/portal.html">Portal</a></em>&#8211;but more that I want to savor the experience. So far, this sort of expansion has maintained the magic of the original. To be fair I haven&#8217;t really noticed if there was the same sort of hype and it seems like it&#8217;s a little bit on the lacking side. It could be due to a digital download versus a retail copy, but it&#8217;s most likely that there doesn&#8217;t seem to really be a storyline which is what engendered everyone so much to the original. </p>
<p><strong><em><a href="http://www.callofduty.com/CoDWW">Call of Duty: World at War</a></em> beta</strong><br />
It&#8217;s very intriguing that I keep coming back to play this and I think I&#8217;ve either come close to or surpassed my multiplayer time in this beta when compared to the full retail release of <em><a href="http://www.callofduty.com/CoDMW">Call of Duty: Modern Warfare</a></em>. It&#8217;s even more curious to me considering that the multiplayer gameplay between the two games do not differ all that much at the foundation. I&#8217;ve found that this game so far has really been a struggle to survive long enough for a recon plane, much less calling in an artillery strike or the dogs. People around me do it, but I haven&#8217;t a clue how they can. For me (and some others) this multiplayer beta is &#8220;spawn-shoot-die-spawn-kill-shoot-die-spawn-shoot-explosion-die&#8221; or something approximating that.</p>
<p>I also played some Team Deathmatch on hardcore tonight and this was my first time with this type of playlist. I&#8217;m sure most of you know, but this is the game type that is basically boils down to Team Deathmatch without a HUD or radar. For me, this was almost frustratingly difficult to be fun for me as a gametype, but I can definitely see the appeal. </p>
<p>Regardless, I already know that I&#8217;ll be picking this title up to add to my holiday backlog.</p>
<p><strong><em><a href="http://en.wikipedia.org/wiki/My_Japanese_Coach">My Japanese Coach</a></em></strong><br />
<a href="http://www.arne360.com/wp-content/uploads/2008/10/my_japanese_coach_screen01.jpg"><img src="http://www.arne360.com/wp-content/uploads/2008/10/my_japanese_coach_screen01-229x229.jpg" alt="" title="My Japanese Coach screenshot - Nintendo DS" width="229" height="229" class="alignright size-thumbnail wp-image-1062" /></a>I picked this up in hopes that maybe, somewhere along the line, it&#8217;s going to help someone like me who knows one step above nothing learn some useful Japanese language and reading skills. I&#8217;m not expecting to get much out of this rather than a foundation that I can build off of via professional instruction, classes or textbooks. <em>My Japanese Coach</em> has been in the center of some minor polarized debates on <a href="http://www.neogaf.com/forum/showthread.php?t=339003">message boards</a> and on a mailing list I am on. There&#8217;s no doubt that this game isn&#8217;t for those people who are well-versed in the language already&#8211;as evidenced by the ceiling on how far into the lessons the non-game will let you start at (lesson 11) after taking their &#8220;placement test.&#8221; Others have criticized the game for using <a href="http://en.wikipedia.org/wiki/Romaji">romaji</a> at the beginning rather than throwing everyone into learning <a href="http://en.wikipedia.org/wiki/Kana">kana</a> from the outset. I can see the reasoning behind that approach and it&#8217;s pretty solid, but as long as the software progresses from romaji and doesn&#8217;t let you return to it as a crutch, I think it can be overlooked.</p>
<p>I did the first few lessons, even though the placement test put me into the third lesson (colors). The use of romaji is somewhat ridiculous during some of the early lessons. A prime example occurs when the software asks you to match an english word to the Japanese equivalent and you get a word like &#8220;samurai&#8221; or &#8220;anime&#8221; which is spelled identically in English and romaji. I&#8217;ve only advanced as far as the colors, but already some interesting concepts to Japanese grammar are coming up and I&#8217;m really enjoying discovering the challenge of these new concepts.</p>
<hr />
<p><strong class="ed">Friday, October 24, 2008</strong><br />
<strong><em><a href="http://www.callofduty.com/CoDWW">Call of Duty: World at War</a></em> beta</strong><br />
I hopped back on for a few more quick games just to increase my rank. I am sort of reaching a little bit of my limit with the multiplayer game at the moment. Not because I don&#8217;t want to increase in rank and not because I don&#8217;t want to have fun. More than anything it&#8217;s just a case of &#8220;I should wait for the retail game to come out.&#8221; Regardless, this beta has easily replaced anything else on my gaming shelf as the first choice for a quick pick-up-and-play session. I can attribute a good portion of that to the fact that it lives under my &#8220;Games Library&#8221; section as a digital download, because I don&#8217;t perceive <em>Call of Duty: Modern Warfare</em> the same way, even though the multiplayer was just as fun and addictive. I sound supremely lazy, but the effort required to replace the disc for a 10 minute session of neutralizing my adversaries seems too much. That just sounds ridiculous though, so I should just deal with it.</p>
<hr />
<p><strong class="ed">Saturday, October 25, 2008</strong><br />
<strong><em><a href="http://www.dokimajo.com/">Doki Doki Majo Shinpan 2 DUO</a></em></strong><br />
<a href="http://www.arne360.com/wp-content/uploads/2008/10/dokimajo_ss_01.jpg"><img src="http://www.arne360.com/wp-content/uploads/2008/10/dokimajo_ss_01-150x230.jpg" alt="" title="Doki Doki Majo Shinpan 2 DUO screenshot - witch touching" width="150" height="230" class="alignright size-thumbnail wp-image-1065" /></a>FINALLY. I was able to touch a witch. After continuing frustrations, again all of which will be detailed in an upcoming podcast, the opportunity to subdue a witch presented itself. After a brief and currently too easy magic fighting mini-game, I was brought to the witch mark investigation screen. Well, that was definitely an interesting experience but not without it&#8217;s difficulties. I labored to find the witch mark, but that finally happened. </p>
<p>Now I&#8217;m back into investigating about the next suspected witch&#8211;a rather matronly looking girl with a lion. Wait, what? Yes, <a href="http://www.arne360.com/wp-content/uploads/2008/10/sofi.jpg">a girl with a lion for a pet</a> at a middle school. Oh my.</p>
<hr />
<p>Q.E.D.</p>
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		<title>So, Flower, Sun and Rain IS Coming to the U.S.</title>
		<link>http://arne360.com/2008/10/10/so-flower-sun-and-rain-is-coming-to-the-us/</link>
		<comments>http://arne360.com/2008/10/10/so-flower-sun-and-rain-is-coming-to-the-us/#comments</comments>
		<pubDate>Fri, 10 Oct 2008 16:48:31 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DS Lite]]></category>

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		<guid isPermaLink="false">http://www.arne360.com/?p=883</guid>
		<description><![CDATA[Even though the news is not yet up on the XSEED Web site, the press release is out and it confirms some happy news for me. That is that Fire, Sun and Rain, Suda 51&#8217;s Nintendo DS remake of a PlayStation 2 title, is coming to the United States in 2009. Hopefully that means early [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.arne360.com/wp-content/uploads/2008/10/flower_sun_rain_lospass.jpg"><img src="http://www.arne360.com/wp-content/uploads/2008/10/flower_sun_rain_lospass-153x230.jpg" alt="" title="Flower, Sun and Rain screenshot - Welcome to Lospass Island" width="153" height="230" class="alignright size-thumbnail wp-image-885" /></a>Even though the news is not yet up on the <a href="http://www.xseedgames.com/">XSEED Web site</a>, the press release is out and it confirms some happy news for me. That is that<em> Fire, Sun and Rain</em>, Suda 51&#8217;s Nintendo DS remake of a PlayStation 2 title, is <a href="http://www.dsfanboy.com/2008/10/09/flower-sun-and-rain-in-north-america-in-2009/">coming to the United States in 2009</a>. Hopefully that means early 2009 rather than later in the year.</p>
<p>Regardless, that&#8217;s still some time after it makes it to Europe, ostensibly with an English language version, but I can wait given the exceptionally crowded holiday season for gaming.</p>
]]></content:encoded>
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		<title>Flower, Sun and Rain Import Now For Pre-Order</title>
		<link>http://arne360.com/2008/09/17/flower-sun-and-rain-import-now-for-pre-order/</link>
		<comments>http://arne360.com/2008/09/17/flower-sun-and-rain-import-now-for-pre-order/#comments</comments>
		<pubDate>Thu, 18 Sep 2008 01:08:53 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Bloggers]]></category>
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		<guid isPermaLink="false">http://www.arne360.com/?p=710</guid>
		<description><![CDATA[JC writes on Tiny Cartridge that NCSX will be importing Flower, Sun and Rain to the United States from Europe. Pre-orders on NCSX started today at $49.99. With no U.S. release date announced and me being on a major kick lately for Suda 51, I had settled on the fact that I would have to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.shopncsx.com/flowersunandrainmurderandmystery.aspx"><img src="http://www.arne360.com/wp-content/uploads/2008/09/flower_sun_rain_boxart-230x213.jpg" alt="" title="Flower, Sun and Rain box art" width="230" height="213" class="alignright size-thumbnail wp-image-711" /></a>JC writes on <a href="http://tinycartridge.com/post/50603278/flower-sun-and-preorder-links">Tiny Cartridge</a> that NCSX will be importing Flower, Sun and Rain to the United States from Europe. <a href="http://www.shopncsx.com/flowersunandrainmurderandmystery.aspx">Pre-orders on NCSX</a> started today at $49.99. With no U.S. release date announced and me being on a major kick lately for Suda 51, I had settled on the fact that I would have to import this from Europe with the associated higher cost due to the exchange rate plus overseas shipping. This is very welcome news so I can get one step closer to finishing up the Suda 51 exploration I&#8217;ve decided to embark on, even if it adds to <a href="http://www.arne360.com/2008/09/11/baby-got-back-log/">my backlog</a>.</p>
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		<title>lolcats r in ur ads, stealin ur clickthrews</title>
		<link>http://arne360.com/2007/09/24/lolcats-r-in-ur-ads-stealin-ur-clickthrews/</link>
		<comments>http://arne360.com/2007/09/24/lolcats-r-in-ur-ads-stealin-ur-clickthrews/#comments</comments>
		<pubDate>Tue, 25 Sep 2007 06:55:30 +0000</pubDate>
		<dc:creator>arne</dc:creator>
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		<description><![CDATA[
We launched a new online ad campaign today and, let me tell you, it was cooked up by some extremely creative, enterprising people. Or maybe they just read NeoGAF far too much. We&#8217;ll never know. We do know that NeoGAF (kinda, sorta) still loves the cats. Several other sites, like Wii Fanboy and Go Nintendo [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.arne360.com/wp-content/uploads/2007/09/gwgcats1_300x250.thumbnail.jpg" width="230" height="191" alt="iâ€™m in ur wii savin ur galxys" class="alignright" /></p>
<p>We launched a new <a href="http://www.arne360.com/wp-content/uploads/2007/09/gwcat_ign.jpg" title="Geometry Wars: Galaxies lolcat ad on IGN">online ad campaign</a> today and, let me tell you, it was cooked up by some extremely creative, enterprising people. Or maybe they just <a href="http://www.neogaf.com/forum/showthread.php?t=174192&#038;page=2">read NeoGAF far too much</a>. We&#8217;ll never know. We do know that NeoGAF (kinda, sorta) still <a href="http://www.neogaf.com/forum/showthread.php?t=193240">loves the cats</a>. Several other sites, like <a href="http://www.nintendowiifanboy.com/2007/09/24/geometry-wars-unveils-a-lolad-campaign/">Wii Fanboy</a> and <a href="http://gonintendo.com/?p=25818">Go Nintendo</a> like them too. Good show!</p>
<p>Grab your own <em>Geometry Wars: Galaxies</em> lolcats code at the <a href="http://www.gwgcats.com/">GWG Cats site</a>.</p>
<p><em>Image courtesy of John Harker (NeoGAF).</em></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Objection!</title>
		<link>http://arne360.com/2006/07/25/objection/</link>
		<comments>http://arne360.com/2006/07/25/objection/#comments</comments>
		<pubDate>Tue, 25 Jul 2006 21:50:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Games]]></category>
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		<guid isPermaLink="false">http://arne360.com/blog/2006/07/25/objection/</guid>
		<description><![CDATA[Just when you think Capcom&#8217;s Phoenix Wright: Ace Attorney can&#8217;t get any more ingrained in Internet pop culture (or popular for that matter &#8212; as of today it&#8217;s #35 on Amazon.com&#8217;s Computer and Video Games Sales rankings), something else pops up.
Thanks to the ever intrepid (or bored) sp0rsk on NeoGAF comes this find: a make-your-own-objection [...]]]></description>
			<content:encoded><![CDATA[<p><img align="right" src="http://static.flickr.com/65/198316553_d8cb1dbaac_m.jpg" />Just when you think Capcom&#8217;s <a href="http://www.capcom.com/phoenixwright/"><em>Phoenix Wright: Ace Attorney</em></a> can&#8217;t get any more ingrained in Internet pop culture (or popular for that matter &#8212; as of today it&#8217;s <a href="http://www.amazon.com/gp/product/B000B69E96/ref=pd_ts_vg_7/104-9668075-5162305?n=11075831&#038;s=videogames&#038;v=glance">#35</a> on Amazon.com&#8217;s Computer and Video Games Sales rankings), something else pops up.</p>
<p>Thanks to the ever intrepid (or bored) sp0rsk on NeoGAF comes this find: a <a href="http://objection.4camp.net/">make-your-own-objection tool</a> using animation straight from from the game. I really don&#8217;t know what&#8217;s a better way to pass the time (as many on the board have already)&#8230; by creating your own objections or by changing the resulting URL to see what other people have come up with. You&#8217;ll have to <a href="http://objection.4camp.net/codes.php">crack the &#8220;code&#8221;</a> to get the alternate versions of these animations, which include Edgeworth and versions of Phoenix and Edgeworth with music.</p>
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		<title>Brain Age &#8211; Day 3</title>
		<link>http://arne360.com/2006/05/27/brain-age-day-3/</link>
		<comments>http://arne360.com/2006/05/27/brain-age-day-3/#comments</comments>
		<pubDate>Sun, 28 May 2006 00:14:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
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		<description><![CDATA[Again I got chastized for spending nearly a week away from Dr. Kawashima&#8217;s tutelage. I didn&#8217;t do too well this time around, but better than my initial assessment, which good I guess. I feel really stupid that Word Memory was harder than it looked, I missed some really obvious words. Lizz probably does a better [...]]]></description>
			<content:encoded><![CDATA[<p><img align="right" src="http://static.flickr.com/76/154524361_ac142d4d26_m.jpg" />Again I got chastized for spending nearly a week away from Dr. Kawashima&#8217;s tutelage. I didn&#8217;t do too well this time around, but better than my initial assessment, which good I guess. I feel really stupid that Word Memory was harder than it looked, I missed some really obvious words. Lizz probably does a better job at that one than I do, she&#8217;s always had a super sharp memory.</p>
<h3>Day 3 &#8211; May 27, 2006</h3>
<p><strong>Brain Age: 42</strong><br />
Stroop test<br />
Speed Counting<br />
Word Memory</p>
<p><strong>Training</strong><br />
Calculations x20: 32sec <em>(Missed 1 = 5sec)</em><br />
Calculations x100: 3min 33sec <em>(Missed 5 = 25sec penalty)</em><br />
Low to High:  31points <em>(6 correct)</em><br />
Reading Aloud: 5.1 syllables <em>(1min 29sec)</em><br />
Syllable Count: 1min 12sec <em>(Missed 0 = 0sec penalty)</em></p>
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		<title>Brain Age &#8211; Day 2</title>
		<link>http://arne360.com/2006/05/16/brain-age-day-2/</link>
		<comments>http://arne360.com/2006/05/16/brain-age-day-2/#comments</comments>
		<pubDate>Wed, 17 May 2006 02:05:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DS Lite]]></category>

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		<description><![CDATA[Recapping a week&#8217;s worth of E3 isn&#8217;t as easy as I thought, so that&#8217;s still int he works. And Dr. Kawashima had the nerve to chastize me for spending two weeks away!
Day 2 &#8211; May 16, 2006
Brain Age: 30
Stroop test
Connect Maze
Speed Counting
Training
Calculations x20: 36sec (Missed 0 = no penalty)
Calculations x100: 2min 54sec (Missed 5 = [...]]]></description>
			<content:encoded><![CDATA[<p><img align="right" src="http://static.flickr.com/47/148010820_2ba29da8c8_m.jpg" />Recapping a week&#8217;s worth of E3 isn&#8217;t as easy as I thought, so that&#8217;s still int he works. And Dr. Kawashima had the nerve to chastize me for spending two weeks away!</p>
<h3>Day 2 &#8211; May 16, 2006</h3>
<p><strong>Brain Age: 30</strong><br />
Stroop test<br />
Connect Maze<br />
Speed Counting</p>
<p><strong>Training</strong><br />
Calculations x20: 36sec <em>(Missed 0 = no penalty)</em><br />
Calculations x100: 2min 54sec <em>(Missed 5 = 24sec penalty)</em><br />
Low to High: 33 points <em>(6 correct)</em><br />
Reading Aloud: 4.2 syllables <em>(1min 54sec)</em></p>
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		<title>Brain Age &#8211; Day 1</title>
		<link>http://arne360.com/2006/05/04/brain-age-day-1/</link>
		<comments>http://arne360.com/2006/05/04/brain-age-day-1/#comments</comments>
		<pubDate>Fri, 05 May 2006 06:44:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DS Lite]]></category>

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		<description><![CDATA[In an effort to keep updating regularly, I will take the cheap way out and keeping a running status of my Brain Age successes, failures and progress.
I will cataloging everything I do and don&#8217;t do &#8212; although I&#8217;m not going to post on a day and say, I didn&#8217;t turn it on, nothing happened. We&#8217;ll [...]]]></description>
			<content:encoded><![CDATA[<p><img align="right" src="http://static.flickr.com/45/132753528_78d1239e15_o.jpg" />In an effort to keep updating regularly, I will take the cheap way out and keeping a running status of my Brain Age successes, failures and progress.</p>
<p>I will cataloging everything I do and don&#8217;t do &#8212; although I&#8217;m not going to post on a day and say, I didn&#8217;t turn it on, nothing happened. We&#8217;ll see how long it is before I get bored of posting something nearly every day.</p>
<h3>Day 1 &#8211; May 4, 2006</h3>
<p><strong>Brain Age: 46</strong><br />
Stroop test</p>
<p><strong>Training</strong><br />
No training completed.</p>
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		<title>Birthday = Nintendo DS Lite</title>
		<link>http://arne360.com/2006/04/10/birthday-nintendo-ds-lite/</link>
		<comments>http://arne360.com/2006/04/10/birthday-nintendo-ds-lite/#comments</comments>
		<pubDate>Tue, 11 Apr 2006 04:50:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DS Lite]]></category>

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		<description><![CDATA[As if I hadn&#8217;t mentioned it a million times over, I got a Nintendo DS Lite for my birthday. In Enamel Navy. It&#8217;s very nice, I do like the color even though I had originally wanted Ice Blue. I have no games except for Nintendogs, which hasn&#8217;t been turned on in over six months. This [...]]]></description>
			<content:encoded><![CDATA[<p><img align="right" src="http://static.flickr.com/51/126783059_e129fca9f4_t.jpg" />As if I hadn&#8217;t mentioned it a million times over, I got a Nintendo DS Lite for my birthday. In Enamel Navy. It&#8217;s very nice, I do like the color even though I had originally wanted Ice Blue. I have no games except for <a href="http://www.nintendo.com/gamemini?gameid=ab12a1e0-4fec-4993-b4c3-e047bec84eaf"><em>Nintendogs</em></a>, which hasn&#8217;t been turned on in over six months. This was a pretty nice surprise, pretty unexpected really, especially since I already have a handheld (PSP) which I hardly use anyway because I don&#8217;t do too many things that give me the opportunity to concentrate for any length of time on a game. I like it so far, the size, everything is far better than the &#8220;normal&#8221; <a href="http://www.nintendo.com/channel/ds">Nintendo DS</a>, which almost feels more like a children&#8217;s toy than this in some respects. I guess that&#8217;s part of the point of the redesign beyond the improvements. Regardless, it was a nice present and I look forward to getting the couple games on my &#8220;to purchase&#8221; list I made in February sometime in the next couple of months. I need a second job with all these quality games coming out right now. I also want to go by one of those <a href="http://www.nintendo.com/dsdownloadstation/">download stations</a> and see what <a href="http://www.nintendo.com/gamemini?gameid=tYVqJgro-KG6QL_mMbXFoQTkQIzgi9nU"><em>Brain Age</em></a> is all about.</p>
<p><img src="http://static.flickr.com/45/126783060_4334874599_m.jpg" /><br />
<img src="http://static.flickr.com/46/126783061_18952216da_m.jpg" /></p>
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		<title>What color are you?</title>
		<link>http://arne360.com/2006/02/09/what-color-are-you/</link>
		<comments>http://arne360.com/2006/02/09/what-color-are-you/#comments</comments>
		<pubDate>Fri, 10 Feb 2006 05:23:00 +0000</pubDate>
		<dc:creator>arne</dc:creator>
				<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DS Lite]]></category>

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		<description><![CDATA[Nintendo announced the colorways which will be available for the Nintendo DS Lite at launch (in Japan at least). Except for white I think these are pretty bold color choices for a handheld at launch.
Based on this, I updated my planned purchases list as Ice Blue is going to be my first choice, especially since [...]]]></description>
			<content:encoded><![CDATA[<p><img align="right" src="http://static.flickr.com/43/97786735_56c1b16863_m.jpg" />Nintendo <a href="http://www.nintendo.co.jp/ds/lite/color/index.html">announced the colorways</a> which will be available for the Nintendo DS Lite at launch (in Japan at least). Except for white I think these are pretty bold color choices for a handheld at launch.</p>
<p>Based on this, I updated my <a href="http://arne360.blogspot.com/2006/02/planned-purchases-for-next-3-months.html">planned purchases list</a> as Ice Blue is going to be my first choice, especially since it almost matches the color of my car.  How sad&#8230; ha ha.</p>
<p>ps. No pink? For shame.</p>
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